DocumentCode :
3207070
Title :
Controlling fluid animation
Author :
Foster, Nick ; Metaxas, Dimitris
Author_Institution :
Center for Human Modelling & Simulation, Pennsylvania Univ., Philadelphia, PA, USA
fYear :
1997
fDate :
23-27 Jun 1997
Firstpage :
178
Lastpage :
188
Abstract :
A methodology for controlling fluid animations is developed using the concept of an embedded controller. A controller acts as an interface between the animator and a general tool for calculating three dimensional fluid flow. The major contribution of this paper is that for the first time, it is possible for computer graphics animators, to specify and control a three dimensional fluid animation, without knowledge of the underlying equations or the method used to solve them. In addition the technique is stable, physically accurate, and can be integrated with other animation tools that deal with dynamic objects. To illustrate the method, animations of moving objects fountains, and explosions, together with the straightforward control functions that are used to create them, are presented
Keywords :
computer animation; flow simulation; animation tools; computer graphics animators; dynamic objects; embedded controller; explosions; fountains; moving objects; three dimensional fluid animation; three dimensional fluid flow; Animation; Computational fluid dynamics; Computer graphics; Fluid dynamics; Fluid flow; Fluid flow control; Humans; Motion control; Navier-Stokes equations; Physics;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics International, 1997. Proceedings
Conference_Location :
Hasselt and Diepenbeek
Print_ISBN :
0-7695-0185-0
Type :
conf
DOI :
10.1109/CGI.1997.601299
Filename :
601299
Link To Document :
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