DocumentCode :
3207577
Title :
Hybrid Feature Tracking and User Interaction for Markerless Augmented Reality
Author :
Lee, Taehee ; Hollerer, Tobias
Author_Institution :
California Univ., Los Angeles
fYear :
2008
fDate :
8-12 March 2008
Firstpage :
145
Lastpage :
152
Abstract :
We describe a novel markerless camera tracking approach and user interaction methodology for augmented reality (AR) on unprepared tabletop environments. We propose a real-time system architecture that combines two types of feature tracking methods. Distinctive image features of the scene are detected and tracked frame- to-frame by computing optical flow. In order to achieve real-time performance, multiple operations are processed in a multi-threaded manner for capturing a video frame, tracking features using optical flow, detecting distinctive invariant features, and rendering an output frame. We also introduce a user interaction for establishing a global coordinate system and for locating virtual objects in the AR environment. A user´s bare hand is used for the user interface by estimating a camera pose relative to the user´s outstretched hand. We evaluate the speed and accuracy of our hybrid feature tracking approach, and demonstrate a proof-of-concept application for enabling AR in unprepared tabletop environments using hands for interaction.
Keywords :
augmented reality; image sequences; multi-threading; object detection; optical tracking; real-time systems; rendering (computer graphics); user interfaces; video signal processing; distinctive image features; hybrid feature tracking; markerless augmented reality; markerless camera tracking; multithreading; optical flow; real-time system architecture; rendering; scene detection; tabletop environment; user interaction; video frame; virtual objects; Augmented reality; Cameras; Computer architecture; Computer vision; Image motion analysis; Layout; Optical computing; Optical detectors; Real time systems; Rendering (computer graphics); I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism??Virtual Reality; I.4.8 [Image Processing and Computer Vision]: Scene Analysis; interaction techniques for MR/AR; position and orientation tracking technology; vision-based registration and tracking;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual Reality Conference, 2008. VR '08. IEEE
Conference_Location :
Reno, NE
Print_ISBN :
978-1-4244-1971-5
Type :
conf
DOI :
10.1109/VR.2008.4480766
Filename :
4480766
Link To Document :
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