• DocumentCode
    3208725
  • Title

    Neural Connect 4 - a connectionist approach to the game

  • Author

    Schneider, Marvin Oliver ; Rosa, João Luís Garcia

  • Author_Institution
    Mestrado em Sistemas de Computacao, Pontificia Univ. Catolica de Campinas, Brazil
  • fYear
    2002
  • fDate
    2002
  • Firstpage
    236
  • Lastpage
    241
  • Abstract
    This article presents the system "Neural Connect 4", a program that plays the game Connect Four. This system employs the multilayer perceptron architecture which learns through the supervised backpropagation algorithm. The required knowledge for training comes from saved games. After a short introduction to the game itself, the symbolic algorithms used for training and evaluation are described. Comparisons are made within a connectionist approach: effective and ineffective learning techniques are shown, and the results are discussed. "Neural Connect 4" proves that artificial neural networks are completely adequate for learning Connect Four, given that certain principles are observed.
  • Keywords
    backpropagation; games of skill; multilayer perceptrons; symbol manipulation; Connect Four game; Neural Connect 4; learning; multilayer perceptron; neural networks; supervised backpropagation; symbolic algorithms; Artificial neural networks; Backpropagation algorithms; Computer architecture; Multilayer perceptrons; Neural networks;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Neural Networks, 2002. SBRN 2002. Proceedings. VII Brazilian Symposium on
  • Print_ISBN
    0-7695-1709-9
  • Type

    conf

  • DOI
    10.1109/SBRN.2002.1181482
  • Filename
    1181482