DocumentCode
3208725
Title
Neural Connect 4 - a connectionist approach to the game
Author
Schneider, Marvin Oliver ; Rosa, João Luís Garcia
Author_Institution
Mestrado em Sistemas de Computacao, Pontificia Univ. Catolica de Campinas, Brazil
fYear
2002
fDate
2002
Firstpage
236
Lastpage
241
Abstract
This article presents the system "Neural Connect 4", a program that plays the game Connect Four. This system employs the multilayer perceptron architecture which learns through the supervised backpropagation algorithm. The required knowledge for training comes from saved games. After a short introduction to the game itself, the symbolic algorithms used for training and evaluation are described. Comparisons are made within a connectionist approach: effective and ineffective learning techniques are shown, and the results are discussed. "Neural Connect 4" proves that artificial neural networks are completely adequate for learning Connect Four, given that certain principles are observed.
Keywords
backpropagation; games of skill; multilayer perceptrons; symbol manipulation; Connect Four game; Neural Connect 4; learning; multilayer perceptron; neural networks; supervised backpropagation; symbolic algorithms; Artificial neural networks; Backpropagation algorithms; Computer architecture; Multilayer perceptrons; Neural networks;
fLanguage
English
Publisher
ieee
Conference_Titel
Neural Networks, 2002. SBRN 2002. Proceedings. VII Brazilian Symposium on
Print_ISBN
0-7695-1709-9
Type
conf
DOI
10.1109/SBRN.2002.1181482
Filename
1181482
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