DocumentCode
3210073
Title
A toolkit for building continuous media applications
Author
Nakajima, Tatsuo
Author_Institution
Adv. Inst. of Sci. & Technol., Ishikawa, Japan
fYear
1997
fDate
27-29 Oct 1997
Firstpage
268
Lastpage
275
Abstract
Multimedia computing has emerged in the last few years as a major area of computer science. However, multimedia programming is very hard since programmers need to take into account many complex facilities such as real-time processing, media synchronization, and dynamic QOS control. Since usual programmers take a long time to understand these facilities, multimedia toolkits that can hide such complex facilities from programmers should be provided for making multimedia programming easier. The toolkit should also provide mechanisms for implementing large continuous media applications. Especially, programmers may expect to reuse existing applications for building their applications quickly. If continuous media applications can be constructed by composing a small number of big modules, programmers can create continuous media applications very quickly. In this paper, we describe a continuous media toolkit that has been developing at Multimedia and Mobile Computing Group at Japan Advanced Institute of Science and Technology. The continuous media toolkit has the following two characteristics. Application programmers do not need to take into account real-time processing, media synchronization, and dynamic QOS control since the continuous media toolkit hides such complexities from programmers. The toolkit provides a scripting language that enables programmers to reuse existing programs. Thus, programmers can create multimedia applications by modifying a small part of existing programs. Our toolkit is implemented on Real-Time Mach Microkernel. Currently, several continuous media applications are created for demonstrating the effectiveness of our toolkit
Keywords
computational complexity; multimedia computing; programming environments; synchronisation; complexities; continuous media applications; dynamic QOS control; media synchronization; multimedia computing; multimedia programming; real-time Mach microkernel; real-time processing; scripting language; Application software; Buildings; Computer science; Control systems; Dynamic programming; Multimedia computing; Programming profession; Resource management; Streaming media; Timing;
fLanguage
English
Publisher
ieee
Conference_Titel
Real-Time Computing Systems and Applications, 1997. Proceedings., Fourth International Workshop on
Conference_Location
Taipei
Print_ISBN
0-8186-8073-3
Type
conf
DOI
10.1109/RTCSA.1997.629233
Filename
629233
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