DocumentCode
3210312
Title
Designing multimedia applications on real-time systems with SMP architecture
Author
Lin, Kwei-Jay ; Wang, YuChung ; Chien, Ting-Hua ; Yeh, Yaa-Jyun
Author_Institution
California Univ., Irvine, CA, USA
fYear
2002
fDate
2002
Firstpage
17
Lastpage
24
Abstract
Large real-time multimedia systems such as flight simulators have adopted multiprocessor architecture to handle the large amount of events and computations. Existing realtime scheduling algorithms designed for single-processor systems such as Rate Monotonic (RM) and Earliest Deadline First Algorithm (EDF) have very poor performance on multiprocessor systems. On the other hand, most online scheduling algorithms for multiprocessor systems have poor schedulability conditions for real-time applications. In this paper, we study different ways to design real-time applications on SMP machines.
Keywords
multimedia systems; multiprocessing systems; processor scheduling; real-time systems; flight simulators; multimedia systems; multiprocessor architecture; multiprocessor systems; online scheduling; real-time scheduling; Aerospace simulation; Algorithm design and analysis; Computational modeling; Computer architecture; Discrete event simulation; Multimedia systems; Multiprocessing systems; Processor scheduling; Real time systems; Scheduling algorithm;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia Software Engineering, 2002. Proceedings. Fourth International Symposium on
Print_ISBN
0-7695-1857-5
Type
conf
DOI
10.1109/MMSE.2002.1181591
Filename
1181591
Link To Document