DocumentCode
3217621
Title
A GPU-Based Multiple-Pattern Matching Algorithm for Network Intrusion Detection Systems
Author
Huang, Nen-Fu ; Hung, Hsien-Wei ; Lai, Sheng-Hung ; Chu, Yen-Ming ; Tsai, Wen-Yen
Author_Institution
Nat. Tsing Hua Univ., Hsinchu
fYear
2008
fDate
25-28 March 2008
Firstpage
62
Lastpage
67
Abstract
By the development of network applications, network security issues are getting more and more important. This paper proposes a multiple-pattern matching algorithm for the network intrusion detection systems based on the GPU (Graphics Processing Units). The highly parallelism of the GPU computation power is used to inspect the packet content in parallel. The performance of the proposed approach is analyzed through evaluations such as using various texture formats and different implementations. Experimental results indicate that the performance of the proposed approach is twice of that of the modified Wu-Manber algorithm used in Snort. The proposed approach makes a commodity and cheap GPU card as a high performance pattern matching co-processor.
Keywords
pattern matching; security of data; GPU computation power; graphics processing unit; multiple pattern matching algorithm; network application; network intrusion detection system; network security; packet content; pattern matching coprocessor; texture format; Application software; Communication system security; Computer graphics; Computer science; Concurrent computing; Coprocessors; Intrusion detection; Parallel processing; Pattern matching; Power engineering and energy; GPU; IDS; network security; pattern match;
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Information Networking and Applications - Workshops, 2008. AINAW 2008. 22nd International Conference on
Conference_Location
Okinawa
Print_ISBN
978-0-7695-3096-3
Type
conf
DOI
10.1109/WAINA.2008.145
Filename
4482891
Link To Document