DocumentCode
3220941
Title
Real-time virtual view synthesis based on GPU parallel programming
Author
Pan Ling-jiao ; Zhu You-lian ; Qian Zhi-wen ; Chen Qin ; Hong Yue
Author_Institution
Sch. of Electr. & Inf. Eng., Jiangsu Univ. of Technol., Changzhou, China
fYear
2015
fDate
23-25 May 2015
Firstpage
3687
Lastpage
3690
Abstract
To generate a virtual view image in real-time, this paper propose a fast depth image based rendering method. Firstly, a simple and efficient hole filling method is performed to prevent hole filling error and improve virtual view quality. Secondly, high speed GPU is used to speed up computation speed of DIBR algorithm. Simulation results show that the proposed approach can generate virtual view images 10 times faster than a CPU-based processing. The proposed method not only takes small bandwidth but also achieves good view quality subjectively. It can be applied to real time 3DTV system.
Keywords
graphics processing units; parallel programming; rendering (computer graphics); stereo image processing; video signal processing; DIBR algorithm; GPU parallel programming; depth image based rendering method; hole filling method; stereo video; virtual view synthesis; Color; Filling; Graphics processing units; Real-time systems; Rendering (computer graphics); Simulation; Streaming media; 3DTV; CUDA; Stereo video; View Synthesis;
fLanguage
English
Publisher
ieee
Conference_Titel
Control and Decision Conference (CCDC), 2015 27th Chinese
Conference_Location
Qingdao
Print_ISBN
978-1-4799-7016-2
Type
conf
DOI
10.1109/CCDC.2015.7162566
Filename
7162566
Link To Document