DocumentCode :
3222879
Title :
Surface approximation of 3D objects from irregularly sampled clouds of 3D points using spherical wavelets
Author :
Pastor, Luis ; Rodríguez, Angel
Author_Institution :
Dept. de Ciencias Exp. y Technol., Rey Juan Carlos Univ., Madrid, Spain
fYear :
1999
fDate :
1999
Firstpage :
70
Lastpage :
75
Abstract :
This paper presents a technique for computing multiresolution shape models of 3D objects acquired as clouds of 3D points. The procedure is fully automated and is able to process data from any object with a genus equivalent to that of a sphere. An important feature of this method is that it does not impose any restrictions on the input data, which can be provided by any kind of 3D sensor. The method described here starts by computing an intermediate mesh that meets the subdivision connectivity requirement needed to allow the computation of the wavelet transform. The mesh is then adjusted to the 3D input data by means of an iterative deformation process. Finally, a spherical wavelet transform is computed to obtain the object´s 3D multiresolution model The paper presents some real examples acquired with a hand-held 3D digitizer
Keywords :
approximation theory; computational geometry; computer vision; image resolution; image sampling; iterative methods; wavelet transforms; 3D multiresolution model; 3D objects; 3D points; 3D sensor; hand-held 3D digitizer; intermediate mesh; irregularly sampled clouds; iterative deformation; multiresolution shape models; spherical wavelet transform; subdivision connectivity requirement; surface approximation; Application software; Clouds; Computer graphics; Computer vision; Electrical capacitance tomography; Hardware; Mesh generation; Prototypes; Read only memory; Wavelet analysis;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Image Analysis and Processing, 1999. Proceedings. International Conference on
Conference_Location :
Venice
Print_ISBN :
0-7695-0040-4
Type :
conf
DOI :
10.1109/ICIAP.1999.797573
Filename :
797573
Link To Document :
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