DocumentCode
3223126
Title
Morphological filters implementation based on a co-design approach
Author
Sasportas, Raphaël ; Klein, Jean-Claude
fYear
1999
fDate
1999
Firstpage
154
Lastpage
161
Abstract
In the framework of object-based video coding morphological filtering has became an important technique for image simplification. Morphological filters are used in a pre-processing step to improve the chances of obtaining meaningful segmentation results. However the computation cost of these filters limits their practical use. An improvement of the processing time is then required for their use in real-time applications. In this paper the implementation issue is addressed. Improvement of the processing time is achieved by exploiting the local parallelism of these filters and by reducing the number of clock cycles used to access a specific data structure called the hierarchical queue. As various morphological filters can be used, an architecture based on hardware software partitioning is proposed. Performance results showing the benefits of the proposed architecture are provided
Keywords
computational complexity; digital filters; hardware-software codesign; image segmentation; mathematical morphology; real-time systems; video coding; clock cycles; computation cost; data structure; hardware software partitioning; hierarchical queue; image simplification; morphological filtering; object-based video coding; parallelism; performance; pre-processing; processing time; real-time applications; segmentation; Clocks; Computational efficiency; Computer architecture; Data structures; Filtering; Filters; Hardware; Image segmentation; Parallel processing; Video coding;
fLanguage
English
Publisher
ieee
Conference_Titel
Image Analysis and Processing, 1999. Proceedings. International Conference on
Conference_Location
Venice
Print_ISBN
0-7695-0040-4
Type
conf
DOI
10.1109/ICIAP.1999.797587
Filename
797587
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