• DocumentCode
    3223617
  • Title

    3-D video depth map quantization based on Lloyd´s algorithm

  • Author

    Zhi Jin ; Tillo, Tammam ; Jimin Xiao ; Fei Cheng

  • Author_Institution
    Dept. of Electr. & Electron. Eng., Xi´an Jiaotong-Liverpool Univ., Suzhou, China
  • fYear
    2013
  • fDate
    10-12 June 2013
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    Depth map based 3-D view synthesis technique allows to synthesize different virtual perspectives of the same 3-D content, and the lifelike 3-D view perception of these virtual perspectives is highly depending on the accuracy of depth information. So, although depth map is not viewed by the users, however, its quality directly affects that of the synthesized virtual views by the 3-D warping process. In view of current progress in depth map acquisition techniques, and in order to maintain compatibility with different encoding standards depth values need to undergo quantization, so as to be represented at practical and convenient values. However, the quantization process causes depth map distortion. In order to reduce this negative effect, this paper propose a new quantization method which jointly considers the distribution of depth values and the 3-D rendering process, so as to minimize the depth map induced rendering distortion. The experimental results with the proposed quantization method indicate that the SNR gain has increased from 1dB to 14dB for different sequences when compared with the traditional non-uniform quantization method.
  • Keywords
    quantisation (signal); rendering (computer graphics); 3D content; 3D rendering process; 3D video depth map quantization; 3D view perception; 3D warping process; Lloyd algorithm; SNR gain; depth information; depth map acquisition techniques; depth map based 3D view synthesis; depth map distortion; depth map induced rendering distortion; encoding standards depth values; nonuniform quantization method; quantization process; synthesized virtual views; Cameras; Educational institutions; Gain; Quantization (signal); Rendering (computer graphics); Roads; Signal to noise ratio; 3-D rendering; Depth map; Lloyd´s Algorithm; quantization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    IVMSP Workshop, 2013 IEEE 11th
  • Conference_Location
    Seoul
  • Type

    conf

  • DOI
    10.1109/IVMSPW.2013.6611903
  • Filename
    6611903