• DocumentCode
    3225345
  • Title

    About modeling cultural heritage objects with limited computers resources

  • Author

    Cortelazzo, Guido Maria ; Marton, Fabio

  • Author_Institution
    Dipt. di Elettronica e Inf., Padova Univ., Italy
  • fYear
    1999
  • fDate
    1999
  • Firstpage
    848
  • Lastpage
    853
  • Abstract
    Modeling real-life objects although in reach of current technology used to be confined to a niche of sophisticated industrial applications because of the high equipment costs involved. The costs of 3D imaging devices are substantially coming down, furthermore 3D modeling, within certain object complexities, is becoming feasible with limited (and inexpensive) computer resources. This work reports on modeling complex real-life objects with small computer resources. Practical provisions and clear examples of the object complexity in reach of the resources of this league are presented. Our considerations hold general validity but are demonstrated by examples pertaining to the field of cultural heritage, which is the field of our interest. This area is representative both of the typical difficulties encountered in practical 3D modeling and of the great opportunities offered by these techniques once production costs are substantially lowered
  • Keywords
    humanities; image processing; 3D imaging devices; 3D modeling; computer resources; cultural heritage objects; object complexity; real-life objects; Application software; Computer industry; Costs; Cultural differences; Data acquisition; Electrical capacitance tomography; Monitoring; Motion pictures; Reverse engineering; Wood industry;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image Analysis and Processing, 1999. Proceedings. International Conference on
  • Conference_Location
    Venice
  • Print_ISBN
    0-7695-0040-4
  • Type

    conf

  • DOI
    10.1109/ICIAP.1999.797701
  • Filename
    797701