DocumentCode
3225345
Title
About modeling cultural heritage objects with limited computers resources
Author
Cortelazzo, Guido Maria ; Marton, Fabio
Author_Institution
Dipt. di Elettronica e Inf., Padova Univ., Italy
fYear
1999
fDate
1999
Firstpage
848
Lastpage
853
Abstract
Modeling real-life objects although in reach of current technology used to be confined to a niche of sophisticated industrial applications because of the high equipment costs involved. The costs of 3D imaging devices are substantially coming down, furthermore 3D modeling, within certain object complexities, is becoming feasible with limited (and inexpensive) computer resources. This work reports on modeling complex real-life objects with small computer resources. Practical provisions and clear examples of the object complexity in reach of the resources of this league are presented. Our considerations hold general validity but are demonstrated by examples pertaining to the field of cultural heritage, which is the field of our interest. This area is representative both of the typical difficulties encountered in practical 3D modeling and of the great opportunities offered by these techniques once production costs are substantially lowered
Keywords
humanities; image processing; 3D imaging devices; 3D modeling; computer resources; cultural heritage objects; object complexity; real-life objects; Application software; Computer industry; Costs; Cultural differences; Data acquisition; Electrical capacitance tomography; Monitoring; Motion pictures; Reverse engineering; Wood industry;
fLanguage
English
Publisher
ieee
Conference_Titel
Image Analysis and Processing, 1999. Proceedings. International Conference on
Conference_Location
Venice
Print_ISBN
0-7695-0040-4
Type
conf
DOI
10.1109/ICIAP.1999.797701
Filename
797701
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