DocumentCode :
3227316
Title :
Analysis on Process of Packet-Hack in Online Gme
Author :
Shaohua Li ; Yi Zhu ; Hong Gao
Author_Institution :
Northeast Dianli Univ., Hangzhou
Volume :
2
fYear :
2008
fDate :
20-22 Oct. 2008
Firstpage :
832
Lastpage :
835
Abstract :
While online game are fast becoming one of the popular application on the Internet, game hack has emerged as a notable phenomenon in current game play on the Internet. The paper carries on a thorough analysis about packet hack which is the mainstream of recent hacks, summarizes design and realization process of packet hack. In an attempt to find an effective way to detect and evade hacks, so as to promote development of online games.
Keywords :
Internet; computer crime; computer games; Internet; game hack; online game; packet-hack; Automation; Computer hacking; Computer networks; Data security; Internet; Network servers; Process design; Protection; Tail; Web server; DLL; Online game; Socket; TCP/IP; hack; packet;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Intelligent Computation Technology and Automation (ICICTA), 2008 International Conference on
Conference_Location :
Hunan
Print_ISBN :
978-0-7695-3357-5
Type :
conf
DOI :
10.1109/ICICTA.2008.214
Filename :
4659878
Link To Document :
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