DocumentCode
3228277
Title
Volumetric texture synthesis using fundamental solution methods
Author
Zhao, Fei ; Yu, Wuyi ; Li, Maoqing ; Li, Xin
Author_Institution
Dept. of Autom., Xiamen Univ., Xiamen, China
fYear
2009
fDate
25-28 July 2009
Firstpage
771
Lastpage
776
Abstract
We present a volumetric texture synthesis technology that interpolates the interior solid texture from the boundary surface texture mapping. The interpolation is based on the (poly-)cube mapping and fundamental solution method. The (poly-)cube texture map indicates the boundary constraint for the fundamental solution, which then computes two harmonic scalar fields coherent to this boundary configuration. Given a solid geometric object with a closed genus-0 boundary surface, we first map the boundary surface onto a (poly-)cube; then compute the mapping from the (poly-)cube to the 2-dimensional texture coordinates space; finally use this as the boundary condition to compute harmonic volumetric fields for interpolating the interior solid texture. We demonstrate the effectiveness of this algorithm in isotropic 3D texture synthesis.
Keywords
computer graphics; image texture; interpolation; boundary surface texture mapping; fundamental solution method; interior solid texture; isotropic 3D texture synthesis; polycube mapping; volumetric texture synthesis technology; Computational modeling; Computer science; Computer science education; Educational technology; Geometry; Interpolation; Medical simulation; Shape; Solids; Surface texture; Harmonic Functions; Shape Mapping; Volumetric Texture Synthesis/Interpolation;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Science & Education, 2009. ICCSE '09. 4th International Conference on
Conference_Location
Nanning
Print_ISBN
978-1-4244-3520-3
Electronic_ISBN
978-1-4244-3521-0
Type
conf
DOI
10.1109/ICCSE.2009.5228135
Filename
5228135
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