• DocumentCode
    3228277
  • Title

    Volumetric texture synthesis using fundamental solution methods

  • Author

    Zhao, Fei ; Yu, Wuyi ; Li, Maoqing ; Li, Xin

  • Author_Institution
    Dept. of Autom., Xiamen Univ., Xiamen, China
  • fYear
    2009
  • fDate
    25-28 July 2009
  • Firstpage
    771
  • Lastpage
    776
  • Abstract
    We present a volumetric texture synthesis technology that interpolates the interior solid texture from the boundary surface texture mapping. The interpolation is based on the (poly-)cube mapping and fundamental solution method. The (poly-)cube texture map indicates the boundary constraint for the fundamental solution, which then computes two harmonic scalar fields coherent to this boundary configuration. Given a solid geometric object with a closed genus-0 boundary surface, we first map the boundary surface onto a (poly-)cube; then compute the mapping from the (poly-)cube to the 2-dimensional texture coordinates space; finally use this as the boundary condition to compute harmonic volumetric fields for interpolating the interior solid texture. We demonstrate the effectiveness of this algorithm in isotropic 3D texture synthesis.
  • Keywords
    computer graphics; image texture; interpolation; boundary surface texture mapping; fundamental solution method; interior solid texture; isotropic 3D texture synthesis; polycube mapping; volumetric texture synthesis technology; Computational modeling; Computer science; Computer science education; Educational technology; Geometry; Interpolation; Medical simulation; Shape; Solids; Surface texture; Harmonic Functions; Shape Mapping; Volumetric Texture Synthesis/Interpolation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Science & Education, 2009. ICCSE '09. 4th International Conference on
  • Conference_Location
    Nanning
  • Print_ISBN
    978-1-4244-3520-3
  • Electronic_ISBN
    978-1-4244-3521-0
  • Type

    conf

  • DOI
    10.1109/ICCSE.2009.5228135
  • Filename
    5228135