DocumentCode :
3230666
Title :
A parallel computing array algorithm for GLC matrix calculations
Author :
Ng, Chong Teck
Author_Institution :
American Res. Corp. of Virginia, Radford, VA, USA
fYear :
1993
fDate :
7-9 Mar 1993
Firstpage :
468
Lastpage :
471
Abstract :
The gray-level co-occurrence (GLC) method, a texture analysis algorithm in which GLC matrices are computed on subregions of an image, is considered. The large number of calculations required to find the matrices for an image of any practical size precludes use of the GLC method in real-time systems. The author defines the GLC matrix and shows that the computation of all GLC matrices for an image has time complexity O(N4) for an image of size N × N when conventional methods are used. A parallel computing array for use in calculating GLC matrices is presented, and an associated GLC matrix calculation is explained. The algorithm is shown to have time complexity O(N2) for large N
Keywords :
computational complexity; image segmentation; image texture; matrix algebra; parallel algorithms; real-time systems; GLC matrix calculation; parallel computing array algorithm; real-time systems; texture analysis; time complexity; Algorithm design and analysis; Image analysis; Image texture analysis; Parallel processing; Real time systems; Shape; Software measurement; Streaming media; Tiles; Time measurement;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
System Theory, 1993. Proceedings SSST '93., Twenty-Fifth Southeastern Symposium on
Conference_Location :
Tuscaloosa, AL
ISSN :
0094-2898
Print_ISBN :
0-8186-3560-6
Type :
conf
DOI :
10.1109/SSST.1993.522824
Filename :
522824
Link To Document :
بازگشت