• DocumentCode
    3230666
  • Title

    A parallel computing array algorithm for GLC matrix calculations

  • Author

    Ng, Chong Teck

  • Author_Institution
    American Res. Corp. of Virginia, Radford, VA, USA
  • fYear
    1993
  • fDate
    7-9 Mar 1993
  • Firstpage
    468
  • Lastpage
    471
  • Abstract
    The gray-level co-occurrence (GLC) method, a texture analysis algorithm in which GLC matrices are computed on subregions of an image, is considered. The large number of calculations required to find the matrices for an image of any practical size precludes use of the GLC method in real-time systems. The author defines the GLC matrix and shows that the computation of all GLC matrices for an image has time complexity O(N4) for an image of size N × N when conventional methods are used. A parallel computing array for use in calculating GLC matrices is presented, and an associated GLC matrix calculation is explained. The algorithm is shown to have time complexity O(N2) for large N
  • Keywords
    computational complexity; image segmentation; image texture; matrix algebra; parallel algorithms; real-time systems; GLC matrix calculation; parallel computing array algorithm; real-time systems; texture analysis; time complexity; Algorithm design and analysis; Image analysis; Image texture analysis; Parallel processing; Real time systems; Shape; Software measurement; Streaming media; Tiles; Time measurement;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    System Theory, 1993. Proceedings SSST '93., Twenty-Fifth Southeastern Symposium on
  • Conference_Location
    Tuscaloosa, AL
  • ISSN
    0094-2898
  • Print_ISBN
    0-8186-3560-6
  • Type

    conf

  • DOI
    10.1109/SSST.1993.522824
  • Filename
    522824