Title :
A software platform for developing multi-player pervasive games using small programmable object technologies
Author :
Akribopoulos, Orestis ; Bousis, Dimitrios ; Efstathiou, Dionysios ; Koutsouridis, Haris ; Logaras, Marios ; Loukas, Andreas ; Nafas, Alexandros ; Oikonomou, Georgios ; Thireou, Irini ; Vassilakis, Nikos ; Kokkinos, Panagiotis ; Mylonas, Georgios ; Chatzig
Author_Institution :
Comput. Technol. Inst. (CTI) & CEID, Univ. of Patras, Patras
fDate :
Sept. 29 2008-Oct. 2 2008
Abstract :
In this paper we present a platform for developing mobile, locative and collaborative distributed games comprised of small programmable object technologies (e.g., wireless sensor networks) and traditional networked processors. The platform is implemented using a combination of JAVA Standard and Mobile editions, targeting also mobile phones that have some kind of sensors installed. We briefly present the architecture of our platform and demonstrate its capabilities by reporting two pervasive multiplayer games. The key characteristic of these games is that players interact with each other and their surrounding environment by moving, running and gesturing as a means to perform game related actions, using small programmable object technologies.
Keywords :
Java; computer games; distributed object management; mobile computing; mobile handsets; wireless sensor networks; JAVA Mobile edition; JAVA Standard edition; collaborative distributed game; mobile phones; multiplayer pervasive games; small programmable object technologies; software platform; Accelerometers; Application software; Collaborative software; Computer networks; Contracts; Distributed computing; Electronic mail; Mobile handsets; Pervasive computing; Wireless sensor networks;
Conference_Titel :
Mobile Ad Hoc and Sensor Systems, 2008. MASS 2008. 5th IEEE International Conference on
Conference_Location :
Atlanta, GA
Print_ISBN :
978-1-4244-2574-7
Electronic_ISBN :
978-1-4244-2575-4
DOI :
10.1109/MAHSS.2008.4660084