DocumentCode
3232198
Title
Pursuit-evasion games with unmanned ground and aerial vehicles
Author
Vidal, René ; Rashid, Shahid ; Sharp, Cory ; Shakernia, Omid ; Kim, Jin ; Sastry, Shankar
Author_Institution
Dept. of EECS, California Univ., Berkeley, CA, USA
Volume
3
fYear
2001
fDate
2001
Firstpage
2948
Abstract
Presents the implementation of a hierarchical architecture for the coordination and control of a heterogeneous team of autonomous agents. We consider the problem of having a team of agents pursue a second team of evaders while building a map of the environment. The control architecture emphasizes the autonomy of each agent yet allows for coordinated efforts among them. We address the technical challenges and implementation issues of multi-agent operation. Finally we present experimental results of a pursuit-evasion game scenario between unmanned ground and aerial vehicles.
Keywords
Markov processes; aerospace robotics; game theory; mobile robots; multi-robot systems; path planning; remotely operated vehicles; robot vision; autonomous agents; control architecture; evaders; heterogeneous team; hierarchical architecture; implementation issues; multi-agent operation; pursuit-evasion games; technical challenges; unmanned aerial vehicles; unmanned ground vehicles; Autonomous agents; Buildings; Computer vision; Game theory; Land vehicles; Maximum likelihood estimation; Remotely operated vehicles; Road vehicles; Unmanned aerial vehicles; Working environment noise;
fLanguage
English
Publisher
ieee
Conference_Titel
Robotics and Automation, 2001. Proceedings 2001 ICRA. IEEE International Conference on
ISSN
1050-4729
Print_ISBN
0-7803-6576-3
Type
conf
DOI
10.1109/ROBOT.2001.933069
Filename
933069
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