DocumentCode :
3238947
Title :
Methods for Specular Color Component Accelerate Calculation
Author :
Romanuyk, Olexandr ; Chernij, Anatolij
Author_Institution :
Vinnitsa Nat. Tech. Univ., Vinnitsa
fYear :
2005
fDate :
5-7 Sept. 2005
Firstpage :
615
Lastpage :
619
Abstract :
The new approaching for Phong shading method speed increasing is presented in given paper. According to the first approach for those parts of image were highlights is presented is used the Blinn lightning model and for the rest part the simple Lambert model is applied. Using this method the quality of scene stay the same when we use the complicated Blinn model and the scene creation speed is razed significantly. For Phong shading method is proposed the approach accordingly to which the normal for the current pixel in triangle can be calculated using the normals to the two privies pixels. Given approaches can significantly decrease the amount of calculation and thus increase the shading speed.
Keywords :
computational geometry; image colour analysis; interpolation; lightning; Blinn lightning model; Lambert model; Phong shading method; angular interpolation; image scene quality; polygon pixel; specular color component accelerate calculation; Acceleration; Conferences; Data acquisition; Interpolation; Layout; Light sources; Lightning; Niobium; Paper technology; Rendering (computer graphics); lighting models; rendering; shading;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Intelligent Data Acquisition and Advanced Computing Systems: Technology and Applications, 2005. IDAACS 2005. IEEE
Conference_Location :
Sofia
Print_ISBN :
0-7803-9445-3
Electronic_ISBN :
0-7803-9446-1
Type :
conf
DOI :
10.1109/IDAACS.2005.283058
Filename :
4062209
Link To Document :
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