DocumentCode
3241154
Title
A History-Based Motion Prediction Method for Mouse-Based Navigation in 3D Digital City
Author
Xiaohong, Zhang ; Shengzhong, Feng ; Jianping, Fan
Author_Institution
Grad. Univ. of Chinese Acad. of Sci., Beijing
fYear
2008
fDate
24-26 Oct. 2008
Firstpage
686
Lastpage
690
Abstract
The speed of interactive rendering in digital city can be improved through effective data management, graphic technology, workload balance based on multi-processors and others. But if the object is not in memory when it is rendered, system performance drops abruptly. The history-based motion prediction method aims at high file hits and predicts the future motion according to the historical ones. The method produces better results when interpolation is added.
Keywords
interpolation; rendering (computer graphics); 3D digital city; data management; graphic technology; history-based motion prediction method; interactive rendering; interpolation; mouse-based navigation; workload balance; Cities and towns; Computer graphics; Dead reckoning; Digital arithmetic; Grid computing; Navigation; Prediction methods; Rendering (computer graphics); Switches; Technology management; digital city; mouse-based motion; prediction;
fLanguage
English
Publisher
ieee
Conference_Titel
Grid and Cooperative Computing, 2008. GCC '08. Seventh International Conference on
Conference_Location
Shenzhen
Print_ISBN
978-0-7695-3449-7
Type
conf
DOI
10.1109/GCC.2008.8
Filename
4662936
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