DocumentCode :
3241154
Title :
A History-Based Motion Prediction Method for Mouse-Based Navigation in 3D Digital City
Author :
Xiaohong, Zhang ; Shengzhong, Feng ; Jianping, Fan
Author_Institution :
Grad. Univ. of Chinese Acad. of Sci., Beijing
fYear :
2008
fDate :
24-26 Oct. 2008
Firstpage :
686
Lastpage :
690
Abstract :
The speed of interactive rendering in digital city can be improved through effective data management, graphic technology, workload balance based on multi-processors and others. But if the object is not in memory when it is rendered, system performance drops abruptly. The history-based motion prediction method aims at high file hits and predicts the future motion according to the historical ones. The method produces better results when interpolation is added.
Keywords :
interpolation; rendering (computer graphics); 3D digital city; data management; graphic technology; history-based motion prediction method; interactive rendering; interpolation; mouse-based navigation; workload balance; Cities and towns; Computer graphics; Dead reckoning; Digital arithmetic; Grid computing; Navigation; Prediction methods; Rendering (computer graphics); Switches; Technology management; digital city; mouse-based motion; prediction;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Grid and Cooperative Computing, 2008. GCC '08. Seventh International Conference on
Conference_Location :
Shenzhen
Print_ISBN :
978-0-7695-3449-7
Type :
conf
DOI :
10.1109/GCC.2008.8
Filename :
4662936
Link To Document :
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