DocumentCode :
3242188
Title :
An Approach for Compression and Synthesis of BTF
Author :
Zhang, Zhan ; Qi, Yue ; Hu, Yong
Author_Institution :
State Key Lab. of Virtual Reality Technol., Beihang Univ., Beijing
fYear :
2008
fDate :
22-24 Oct. 2008
Firstpage :
1
Lastpage :
6
Abstract :
This paper presents an approach for compression and synthesis of BTF (bidirectional texture function), and using it BTF can be mapped on arbitrary surfaces. BTF is a kind of multidimensional texture data, which can perfectly shows the self-shadow, self-occlusion and inter-reflection reflectance of object surfaces under varying light directions. However, it is difficult to use BTF on object surfaces because of its enormous data and small size. Our method uses PCA algorithm to compress enormous BTF data, and we propose a synthesis algorithm to solve its size problem and insure multidimensional consistency, while we also propose an algorithm of error calculation for Wang tiles´ construction. Using the method we proposed this paper we can rendering BTF on arbitrary object surfaces efficiently and quickly.
Keywords :
data compression; hidden feature removal; principal component analysis; rendering (computer graphics); Wang tiles construction; bidirectional texture function; data compression; multidimensional consistency; multidimensional texture data; principal component analysis; synthesis algorithm; Charge coupled devices; Multidimensional systems; Principal component analysis; Reflectivity; Surface texture; Tiles; Virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Pattern Recognition, 2008. CCPR '08. Chinese Conference on
Conference_Location :
Beijing
Print_ISBN :
978-1-4244-2316-3
Type :
conf
DOI :
10.1109/CCPR.2008.38
Filename :
4662991
Link To Document :
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