• DocumentCode
    3242188
  • Title

    An Approach for Compression and Synthesis of BTF

  • Author

    Zhang, Zhan ; Qi, Yue ; Hu, Yong

  • Author_Institution
    State Key Lab. of Virtual Reality Technol., Beihang Univ., Beijing
  • fYear
    2008
  • fDate
    22-24 Oct. 2008
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    This paper presents an approach for compression and synthesis of BTF (bidirectional texture function), and using it BTF can be mapped on arbitrary surfaces. BTF is a kind of multidimensional texture data, which can perfectly shows the self-shadow, self-occlusion and inter-reflection reflectance of object surfaces under varying light directions. However, it is difficult to use BTF on object surfaces because of its enormous data and small size. Our method uses PCA algorithm to compress enormous BTF data, and we propose a synthesis algorithm to solve its size problem and insure multidimensional consistency, while we also propose an algorithm of error calculation for Wang tiles´ construction. Using the method we proposed this paper we can rendering BTF on arbitrary object surfaces efficiently and quickly.
  • Keywords
    data compression; hidden feature removal; principal component analysis; rendering (computer graphics); Wang tiles construction; bidirectional texture function; data compression; multidimensional consistency; multidimensional texture data; principal component analysis; synthesis algorithm; Charge coupled devices; Multidimensional systems; Principal component analysis; Reflectivity; Surface texture; Tiles; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Pattern Recognition, 2008. CCPR '08. Chinese Conference on
  • Conference_Location
    Beijing
  • Print_ISBN
    978-1-4244-2316-3
  • Type

    conf

  • DOI
    10.1109/CCPR.2008.38
  • Filename
    4662991