• DocumentCode
    3243496
  • Title

    VLSI pipelined trees and pyramids for image processing

  • Author

    Antola, Anna ; Negrini, Roberto

  • Author_Institution
    Dept. of Electron., Politecnico di Milano, Italy
  • fYear
    1989
  • fDate
    8-12 May 1989
  • Abstract
    The authors consider architectures directly implementing algorithms for real-time image processing (low-level processing or image coding). Well-known real-time architectures, capable of generating and processing pyramids and of granting the required performance by using fine-grained parallelism, adopt large quantities of mesh- or pyramid-connected small processing elements (PEs), each PE executing the same basic algorithmic steps. New architectures are presented that adopt one-dimension pipelines, constituted by a linear array of stages, each stage consisting of two cascaded modules: one PE and one commutator module (to modify the ordering of pixel data flowing from stage to stage). Compared with mesh- and pyramid-connected structures, these pipelines are easier to implement, and techniques for overcoming production defects or failures can be applied in simpler and more reliable ways
  • Keywords
    VLSI; computerised picture processing; trees (mathematics); VLSI pipelined trees; commutator module; fine-grained parallelism; processing elements; pyramids; real-time image processing; Computer architecture; Concurrent computing; Hardware; Image coding; Image processing; Image resolution; Iterative algorithms; Parallel processing; Pipelines; Very large scale integration;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    CompEuro '89., 'VLSI and Computer Peripherals. VLSI and Microelectronic Applications in Intelligent Peripherals and their Interconnection Networks', Proceedings.
  • Conference_Location
    Hamburg
  • Print_ISBN
    0-8186-1940-6
  • Type

    conf

  • DOI
    10.1109/CMPEUR.1989.93391
  • Filename
    93391