DocumentCode
3243840
Title
Development of a real-time fluid simulator for an interactive virtual environment: Improvement of density feedback in SPH
Author
Kawai, Masayuki ; Hirota, Kouki ; Kuroyanagi, Shogo
Author_Institution
HISAC, Univ. of Fukui, Fukui, Japan
fYear
2009
fDate
14-17 July 2009
Firstpage
1701
Lastpage
1706
Abstract
In this research, we developed a real-time fluid simulator for a haptic interface to display a virtual environment including 3-dimensional fluid by using smoothed particles hydrodynamics (SPH). SPH is a type of particle method and is suitable for a fast computation; however, it is difficult to incorporate sufficient fluid incompressibility in SPH for simulating a real-time process. This is because SPH was originally developed to study compressible fluid dynamics. In this paper, we propose a new control method using nonlinear feedback to compensate for elements that interfere with incompressible motions and propose its implementation method that does not significantly increase the computation time. Finally, simulations are performed to compare the proposed method with a conventional method, and the effectiveness of the proposed method is quantitatively demonstrated from the standpoints of computation time and incompressibility.
Keywords
flow simulation; physics computing; virtual reality; 3-dimensional fluid; compressible fluid dynamics; density feedback; fluid incompressibility; haptic interface; interactive virtual environment; real-time fluid simulator; smoothed particles hydrodynamics; Adaptive control; Computational modeling; Feedback; Fluid dynamics; Haptic interfaces; Hydrodynamics; Lagrangian functions; Mechatronics; Medical simulation; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Intelligent Mechatronics, 2009. AIM 2009. IEEE/ASME International Conference on
Conference_Location
Singapore
Print_ISBN
978-1-4244-2852-6
Type
conf
DOI
10.1109/AIM.2009.5229800
Filename
5229800
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