• DocumentCode
    3244074
  • Title

    Adaptive modular playware

  • Author

    Lund, Henrik Hautop ; Thorsteinsson, Arnar Tumi

  • Author_Institution
    Center for Playware, Tech. Univ. of Denmark, Lyngby, Denmark
  • fYear
    2011
  • fDate
    23-26 Nov. 2011
  • Firstpage
    291
  • Lastpage
    296
  • Abstract
    In this paper, we describe the concept of adaptive modular playware, where the playware adapts to the interaction of the individual user. We hypothesize that there are individual differences in user interaction capabilities and styles, and that adaptive playware may adapt to the individual user´s capabilities, so that the activity automatically will match the capability of the individual user. With small test groups, we investigate how different age groups and gender groups physically interact with some specific playware games, and find indications of differences between the groups. Despite the small test set, the results are important as a proof of existence of differences and of the need for adaptation. The fact that there are individual differences makes the results significant for the development of games and interaction. It indicates that it is necessary to adapt the game and interaction, if we desire to make the most appropriate game and interaction for the individual. Hence, we investigate adaptation as an important issue for playware. With simple playware games, we show that the adaptation will speed the game up and down to find the appropriate level that matches the reaction speed of the individual player. The appropriate level will change with game/interaction complexity, and adaptation will automatically find the appropriate level for the individual player, even in multi-player games.
  • Keywords
    computer games; user interfaces; adaptive modular playware; age groups; game-interaction complexity; gender groups; individual player; individual user capabilities; multiplayer games; playware games; user interaction capabilities; Artificial intelligence; Games; Hardware; Light emitting diodes; Routing protocols; Software; Tiles; Adaptivity; entertainment; playware;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Ubiquitous Robots and Ambient Intelligence (URAI), 2011 8th International Conference on
  • Conference_Location
    Incheon
  • Print_ISBN
    978-1-4577-0722-3
  • Type

    conf

  • DOI
    10.1109/URAI.2011.6145979
  • Filename
    6145979