• DocumentCode
    3245007
  • Title

    3D Input Using Hand-held Objects and Computer Vision

  • Author

    Fiala, Mark

  • Author_Institution
    Comput. Video Group, Nat. Res. Council Canada, Ottawa, Ont.
  • fYear
    2006
  • fDate
    2006
  • Firstpage
    94
  • Lastpage
    98
  • Abstract
    An untethered hand-held object whose pose can be determined automatically is useful for human-computer interaction (HCI) applications such as gaming and augmented reality (AR). Computer vision and ducial marker systems can be employed to turn ergonomic objects such as rubber balls, toy swords and guns, balloons, etc. into low cost input devices. A digital video camera such as a consumer webcam is all that is needed to allow the 3D pose of a naturally held object to be used as input to control a CAD system, game, or other GUI interface. Markers are placed on the object whose positions are learned by the system automatically and used to determine object pose in a real time system
  • Keywords
    augmented reality; computer vision; human computer interaction; augmented reality; computer vision; digital video camera; ergonomic objects; hand-held object; human-computer interaction; marker systems; Application software; Augmented reality; Automatic control; Computer vision; Costs; Digital cameras; Ergonomics; Guns; Human computer interaction; Rubber;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Haptic Audio Visual Environments and their Applications, 2006. HAVE 2006. IEEE International Workshop on
  • Conference_Location
    Ottawa, Ont.
  • Print_ISBN
    1-4244-0760-5
  • Electronic_ISBN
    1-4244-0761-3
  • Type

    conf

  • DOI
    10.1109/HAVE.2006.283771
  • Filename
    4062518