• DocumentCode
    3245145
  • Title

    InteractiveVirtual Simulation for Multiple Camera Placement

  • Author

    Williams, Jeff ; Lee, Won-Sook

  • Author_Institution
    Ottawa Univ., Ont.
  • fYear
    2006
  • fDate
    4-5 Nov. 2006
  • Firstpage
    124
  • Lastpage
    129
  • Abstract
    Camera placement plays an integral role in image-based 3D object reconstruction. Poor camera placement can lead to poor reconstruction if important silhouette or texture details are not captured in one view, if a camera is too close and the object silhouette is clipped, or if a camera is too far to provide a high-resolution capture. Some of these constraints are in contention. Manually adjusting real world cameras to satisfy these criteria is difficult and tedious as cameras may have to be unmounted and moved, their output checked for fitness of view, then readjusted. An interactive virtual camera positioning utility is presented that helps the reconstructor quickly and easily choose intuitively good positions, with emphasis on preventing clipping and resolution loss by visualizing the camera-set´s mutual viewable volume
  • Keywords
    computer vision; image reconstruction; virtual reality; image-based 3D object reconstruction; interactive virtual camera positioning utility; interactive virtual simulation; multiple camera placement; mutual viewable volume; object modelling; virtual environments; Conferences; Digital cameras; Feeds; Haptic interfaces; Image reconstruction; Layout; Programmable logic arrays; Shape; Visualization; Workstations;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Haptic Audio Visual Environments and their Applications, 2006. HAVE 2006. IEEE International Workshop on
  • Conference_Location
    Ottawa, Ont.
  • Print_ISBN
    1-4244-0760-5
  • Electronic_ISBN
    1-4244-0761-3
  • Type

    conf

  • DOI
    10.1109/HAVE.2006.283777
  • Filename
    4062524