DocumentCode
3245145
Title
InteractiveVirtual Simulation for Multiple Camera Placement
Author
Williams, Jeff ; Lee, Won-Sook
Author_Institution
Ottawa Univ., Ont.
fYear
2006
fDate
4-5 Nov. 2006
Firstpage
124
Lastpage
129
Abstract
Camera placement plays an integral role in image-based 3D object reconstruction. Poor camera placement can lead to poor reconstruction if important silhouette or texture details are not captured in one view, if a camera is too close and the object silhouette is clipped, or if a camera is too far to provide a high-resolution capture. Some of these constraints are in contention. Manually adjusting real world cameras to satisfy these criteria is difficult and tedious as cameras may have to be unmounted and moved, their output checked for fitness of view, then readjusted. An interactive virtual camera positioning utility is presented that helps the reconstructor quickly and easily choose intuitively good positions, with emphasis on preventing clipping and resolution loss by visualizing the camera-set´s mutual viewable volume
Keywords
computer vision; image reconstruction; virtual reality; image-based 3D object reconstruction; interactive virtual camera positioning utility; interactive virtual simulation; multiple camera placement; mutual viewable volume; object modelling; virtual environments; Conferences; Digital cameras; Feeds; Haptic interfaces; Image reconstruction; Layout; Programmable logic arrays; Shape; Visualization; Workstations;
fLanguage
English
Publisher
ieee
Conference_Titel
Haptic Audio Visual Environments and their Applications, 2006. HAVE 2006. IEEE International Workshop on
Conference_Location
Ottawa, Ont.
Print_ISBN
1-4244-0760-5
Electronic_ISBN
1-4244-0761-3
Type
conf
DOI
10.1109/HAVE.2006.283777
Filename
4062524
Link To Document