DocumentCode :
3245156
Title :
Recordable Haptic textures
Author :
Vasudevan, Hari ; Manivannan, M.
Author_Institution :
Indian Inst. of Technol., Madras
fYear :
2006
fDate :
2006
Firstpage :
130
Lastpage :
133
Abstract :
In this paper we present a method to record the surface texture of real life objects like metal files, sandpaper etc. These textures can subsequently be played back on virtual surfaces. Our method has the advantage that it can record textures using commonly available haptic hardware. We use the 3DOF SensAble PHANToM to record the textures. The algorithm involves creating recordings of the frequency content of a real surface, by exploring it with a haptic device. We estimate the frequency spectra at two different velocities, and subsequently interpolate between them on a virtual surface. The extent of correlation between real and simulated spectra was estimated and a near exact spectral match was obtained. The simulated texture was played back using the same haptic device. The algorithm to record and playback textures is simple and can be easily implemented for planar surfaces with uniform textures
Keywords :
haptic interfaces; virtual reality; 3DOF SensAble PHANToM; haptic hardware; recordable haptic textures; signal processing; surface texture recording; virtual surfaces; Computer graphics; Conferences; Frequency estimation; Haptic interfaces; Hardware; Imaging phantoms; Signal processing algorithms; Stochastic processes; Surface texture; Virtual environment;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Haptic Audio Visual Environments and their Applications, 2006. HAVE 2006. IEEE International Workshop on
Conference_Location :
Ottawa, Ont.
Print_ISBN :
1-4244-0760-5
Electronic_ISBN :
1-4244-0761-3
Type :
conf
DOI :
10.1109/HAVE.2006.283779
Filename :
4062525
Link To Document :
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