• DocumentCode
    3247021
  • Title

    Human face modeling for facial image synthesis using optimization-based adaptation

  • Author

    Zhang, Yu ; Sim, Terence ; Tan, Chew Lim

  • Author_Institution
    Dept. of Comput. Sci., Nat. Univ. of Singapore, Singapore
  • fYear
    2004
  • fDate
    20-22 Oct. 2004
  • Firstpage
    258
  • Lastpage
    261
  • Abstract
    This paper presents a novel optimization-based adaptation method for efficient reconstruction of human facial models for animation from range scan data. A prototype model with layered anatomical structure of the skin and muscles serves as the starting point for our adaptation algorithm. Based on a series of measurements between a subset of sparse anthropometric landmarks specified on the prototype model and scan data, an automated global adaptation adapts the size, position, and orientation of the prototype model to align it with the scanned surface. A local adaptation is then carried out to deform the skin mesh of the prototype model to fit all of its vertices to the scan data. We formulate an optimization problem to solve for local adaptation by minimizing an energy function that is a weighted combination of three measures: proximity of transformed vertices to the scan data, surface smoothness, and proximity of facial features at corresponding locations on the prototype model and scan data. On the adapted model, the underlying muscle structure is transferred, such that the model can be animated immediately to synthesize various facial expressions using the same muscle parameters.
  • Keywords
    computer animation; feature extraction; image reconstruction; muscle; optimisation; skin; animation; automated global adaptation; facial expression synthesis; facial feature proximity; facial image synthesis; human face modeling; human facial models; image reconstruction; layered anatomical structure; optimization-based adaptation; range scan data; scan data proximity; skin; sparse anthropometric landmarks; surface smoothness; underlying muscle structure; Face; Facial animation; Humans; Image generation; Image reconstruction; Muscles; Optimization methods; Prototypes; Skin; Surface fitting;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Intelligent Multimedia, Video and Speech Processing, 2004. Proceedings of 2004 International Symposium on
  • Print_ISBN
    0-7803-8687-6
  • Type

    conf

  • DOI
    10.1109/ISIMP.2004.1434049
  • Filename
    1434049