• DocumentCode
    3251213
  • Title

    Using Incompletely Cooperative Game Theory in Mobile Ad Hoc Networks

  • Author

    Liqiang Zhao ; Jie Zhang ; Kun Yang ; Hailin Zhang

  • Author_Institution
    Xidian Univ., Xi´an
  • fYear
    2007
  • fDate
    24-28 June 2007
  • Firstpage
    3401
  • Lastpage
    3406
  • Abstract
    Recently, game theory becomes a useful and powerful tool to research mobile ad hoc networks (MANETs). Wireless LANs (WLANs) can work under both infrastructure and ad hoc modes, and are the most widely used MANETs. In this paper, we propose a novel concept of incompletely cooperative game theory and use it to improve the performance of WLANs. In this game, firstly, each node estimates the current state of the game (i.e., the number of competing nodes) by detecting the channel. Secondly, each node changes its equilibrium strategy by tuning its local contention parameters based on the estimated game state. Finally, the game is repeated finitely to get the optimal performance. Our simulation results show that the incompletely cooperative game can increase system throughput, and decrease delay, jitter and packet-loss-rate.
  • Keywords
    ad hoc networks; game theory; mobile communication; wireless LAN; incompletely cooperative game theory; mobile ad hoc networks; wireless LAN; Electronic mail; Game theory; Intserv networks; Laboratories; Media Access Protocol; Mobile ad hoc networks; Peer to peer computing; State estimation; Throughput; Wireless LAN;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Communications, 2007. ICC '07. IEEE International Conference on
  • Conference_Location
    Glasgow
  • Print_ISBN
    1-4244-0353-7
  • Type

    conf

  • DOI
    10.1109/ICC.2007.563
  • Filename
    4289234