DocumentCode :
3251548
Title :
Optimizing neural networks for playing tic-tac-toe
Author :
Sungur, Mert ; Halici, Ugur
Author_Institution :
Dept. of Electr. & Electron. Eng., Middle East Tech. Univ., Ankara, Turkey
Volume :
4
fYear :
1992
fDate :
7-11 Jun 1992
Firstpage :
513
Abstract :
A neural network approach for playing the game tic-tac-toe is introduced. The problem is considered as a combinatorial optimization problem aiming to maximize the value of a heuristic evaluation function. The proposed design guarantees a feasible solution, including in the cases where a winning move is never missed and a losing position is always prevented, if possible. The design has been implemented on a Hopfield network, a Boltzmann machine, and a Gaussian machine. The performance of the models was compared through simulation
Keywords :
combinatorial mathematics; neural nets; optimisation; Boltzmann machine; Gaussian machine; Hopfield network; combinatorial optimization; heuristic evaluation function; losing position; neural networks; tic-tac-toe; winning move; Games; Neural networks; Optimization methods; Performance evaluation;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Neural Networks, 1992. IJCNN., International Joint Conference on
Conference_Location :
Baltimore, MD
Print_ISBN :
0-7803-0559-0
Type :
conf
DOI :
10.1109/IJCNN.1992.227268
Filename :
227268
Link To Document :
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