• DocumentCode
    3251620
  • Title

    A cognitive model of navigation and path finding using cellular automata agent

  • Author

    Arya, Ashima ; Gupta, Shaili

  • Author_Institution
    Dept. of Comput. Sci. & Eng., BMIET, Sonipat, India
  • fYear
    2015
  • fDate
    19-20 March 2015
  • Firstpage
    123
  • Lastpage
    128
  • Abstract
    Artificial Intelligence constitute a continuum of attempts to model adaptive, learning and cognitive abilities in all the varying degrees of complexities we know from biology and psychology. The purpose of present research paper is to design cognitive cellular automata agent with conflict-level spatial problem-solving abilities. Such an agent will have the capability to reason, learn and plan in a manner similar to human being. The agent architecture has a fuzzy inference system to implement the “perceive-reason-act” decision cycle of a mobile cellular automata reflex agent. In essence the agent is expected to execute an Observe-Orient-Decide-Act (OODA) loop. A cognitive model is developed to compute the best-next-move at each time instant for the goal oriented, rational and utility-driven mobile cellular automata agent. Experiments are to be planned and conducted to evaluate the problem solving abilities of such an agent when immersed in a conflict situation.
  • Keywords
    cellular automata; fuzzy reasoning; learning (artificial intelligence); mobile agents; mobile robots; multi-agent systems; path planning; problem solving; OODA loop; adaptive ability model; agent architecture; artificial intelligence; best-next-move computation; cognitive ability model; cognitive cellular automata agent; conflict-level spatial problem-solving abilities; fuzzy inference system; goal oriented mobile cellular automata agent; learning ability model; mobile cellular automata reflex agent; navigation; observe-orient-decide-act loop; path finding; perceive-reason-act decision cycle; rational mobile cellular automata agent; utility-driven mobile cellular automata agent; Automata; Computational modeling; Computers; Fuzzy logic; Games; Learning automata; Navigation; Fuzzy Inference System; Mental maps; Meta rules;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Engineering and Applications (ICACEA), 2015 International Conference on Advances in
  • Conference_Location
    Ghaziabad
  • Type

    conf

  • DOI
    10.1109/ICACEA.2015.7164680
  • Filename
    7164680