• DocumentCode
    3253259
  • Title

    Supporting a seamless map in peer-to-peer system for Massively Multiplayer Online Role Playing Games

  • Author

    Jiang, Xinbo ; Safaei, Farzad

  • Author_Institution
    TITR, Univ. of Wollongong, Wollongong, NSW
  • fYear
    2008
  • fDate
    14-17 Oct. 2008
  • Firstpage
    443
  • Lastpage
    450
  • Abstract
    Massively multiplayer online role playing games feature huge maps that can be partitioned into smaller components called zones to achieve scalability. In peer-to-peer (P2P) systems, those zones can be assigned to peers who are willing to take up the role of zone servers. A seamless map requires inter-zone communications to allow interactions between players across zone boundaries. In assigning zones to peers, it is critical to seek approaches to reduce the inter-zone communication cost in P2P system. In this paper, we formulate the zone assignment problem for P2P system and demonstrate that the problem is NP-hard. We hence propose a low-cost heuristic that partitions the physical network into bins, as well as, aggregating the partitions of the virtual world by clustering neighboring zones in a game map. We then demonstrate that by assigning clustered neighboring zones in the virtual map into peers in common physical network bins, we are able to achieve similar inter-zone communication cost for the zone assignment problem as that can be achieved by the optimization model we formulated, while avoiding the prohibitively high computation cost required by the latter.
  • Keywords
    computer games; optimisation; peer-to-peer computing; NP-hard problem; inter-zone communications; multiplayer online role playing games; optimization model; peer-to-peer system; physical network bins; seamless map; virtual map; zone assignment problem; zone servers; Bandwidth; Computational efficiency; Computer networks; Cost function; Local area networks; Logic; Network servers; Peer to peer computing; Physics computing; Scalability;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Local Computer Networks, 2008. LCN 2008. 33rd IEEE Conference on
  • Conference_Location
    Montreal, Que
  • Print_ISBN
    978-1-4244-2412-2
  • Electronic_ISBN
    978-1-4244-2413-9
  • Type

    conf

  • DOI
    10.1109/LCN.2008.4664202
  • Filename
    4664202