DocumentCode :
3253394
Title :
Performance tradeoffs in the VLSI implementation of the sphere decoding algorithm
Author :
Burg, A. ; Borgmann, M. ; Simon, C. ; Wenk, M. ; Zellweger, M. ; Fichtner, W.
Author_Institution :
Integrated Syst. Lab., Swiss Fed. Inst. of Technol., Zurich, Switzerland
fYear :
2004
fDate :
2004
Firstpage :
93
Lastpage :
97
Abstract :
Sphere decoding (SD) allows the high-dimensional MIMO maximum likelihood detection problem to be solved with significantly lower complexity than other methods. The SD algorithm has, however, mostly only been analyzed with DSP implementations in mind. We show that VLSI implementations call for new performance metrics, analyze the resulting implementation tradeoffs for the decoding of complex signal constellations, and develop design guidelines and a generic architecture. When using the ℓ -norm for the sphere constraint instead of the ℓ 2-norm, significant reductions in circuit complexity and improvements in tree pruning efficiency are possible at a minimum performance penalty. As a proof of concept, a high performance ASIC implementation is presented.
Keywords :
MIMO systems; VLSI; application specific integrated circuits; circuit complexity; decoding; integrated circuit design; maximum likelihood detection; mobile radio; trees (mathematics); DSP implementations; MIMO maximum likelihood detection; VLSI implementation; circuit complexity; complex signal constellations; design guidelines; generic architecture; high performance ASIC; mobile communications; sphere decoding algorithm; tree pruning efficiency;
fLanguage :
English
Publisher :
iet
Conference_Titel :
3G Mobile Communication Technologies, 2004. 3G 2004. Fifth IEE International Conference on
ISSN :
0537-9989
Print_ISBN :
0-86341-388-9
Type :
conf
DOI :
10.1049/cp:20040642
Filename :
1434443
Link To Document :
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