DocumentCode :
3257419
Title :
A multi-layered reflection model of natural human skin
Author :
So-Ling, C. ; Li, Ling
Author_Institution :
Centre for Graphics & Imaging Technol., Nanyang Technol. Univ., Singapore
fYear :
2001
fDate :
2001
Firstpage :
249
Lastpage :
256
Abstract :
The reflection model of human skin depends on the optical properties of its structural components, including a layer of naturally secreted sebum. Sebum is found over most parts of the body, causing skin to look more specular, depending on the viewing conditions. To capture the differences in appearance caused by the presence of sebum on skin surface, we have developed a three-layer simulation model. The resultant reflection model consists of the specular reflection due to the Fresnel effect, as well as the diffuse reflection from subsurface scattering. Optical and geometric properties are used as control parameters to influence the surface reflection and subsurface scattering of light within the three layers. The bi-directional reflectance distribution function obtained from the simulation is verified experimentally and used to render the natural appearance of human skin
Keywords :
realistic images; rendering (computer graphics); skin; Fresnel effect; bidirectional reflectance distribution function; diffuse reflection; experiment; geometric properties; multilayered reflection model; natural human skin; optical properties; realistic image; rendering; skin sebum; specular reflection; subsurface scattering; three-layer simulation model; viewing conditions; Biological system modeling; Fresnel reflection; Geometrical optics; Humans; Light scattering; Optical control; Optical devices; Optical reflection; Optical scattering; Skin;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics International 2001. Proceedings
Conference_Location :
Hong Kong
ISSN :
1530-1052
Print_ISBN :
0-7695-1007-8
Type :
conf
DOI :
10.1109/CGI.2001.934681
Filename :
934681
Link To Document :
بازگشت