• DocumentCode
    3264865
  • Title

    An adaptive Lagrange multiplier technique for multi-view video plus depth coding

  • Author

    Cordina, Mario ; Debono, Carl J.

  • Author_Institution
    Dept. of Commun. & Comput. Eng., Univ. of Malta, Msida, Malta
  • fYear
    2013
  • fDate
    8-11 Dec. 2013
  • Firstpage
    249
  • Lastpage
    252
  • Abstract
    The characteristics of the depth map video are different from those of the texture and thus the empirical function of the Lagrange multiplier λ normally used in the rate-distortion optimization (RDO) of texture views might not be suitable for depth map coding. In this paper, we propose a technique whereby the Lagrange multiplier used to select the macroblock (MB) mode is adapted based on the discontinuity region of the depth map and the frame type. This technique, which was tested on various standard test sequences, preserves the depth discontinuities leading to an average depth map bit rate saving of 12.5% without incurring significant quality degradation in the synthesized views compared to using the fixed Lagrange multiplier used in the respective multi-view texture videos.
  • Keywords
    image texture; optimisation; rate distortion theory; video coding; RDO; adaptive Lagrange multiplier; depth discontinuities; depth map coding; depth map video; discontinuity region; multiview texture videos; multiview video plus depth coding; quality degradation; rate distortion optimization; test sequences; Bit rate; Degradation; Encoding; Image edge detection; PSNR; Three-dimensional displays; Video coding;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Picture Coding Symposium (PCS), 2013
  • Conference_Location
    San Jose, CA
  • Print_ISBN
    978-1-4799-0292-7
  • Type

    conf

  • DOI
    10.1109/PCS.2013.6737730
  • Filename
    6737730