DocumentCode :
3268371
Title :
Statistical L-infinite distortion estimation in scalable coding of meshes
Author :
Cernea, D.C. ; Munteanu, A. ; Cornelis, J. ; Schelkens, P.
Author_Institution :
Dept. of Electron. & Inf., Vrije Univ. Brussel (VUB), Brussels
fYear :
2008
fDate :
8-10 Oct. 2008
Firstpage :
491
Lastpage :
496
Abstract :
This paper investigates the novel concept of local error control in arbitrary mesh encoding, and proposes a new L-infinite mesh coding approach implementing this concept. In contrast to traditional mesh coding systems that use the mean-square error as distortion measure, the proposed approach employs the L-infinite distortion as target distortion metric. In this context, a novel wavelet-based L-infinite-constrained coding approach for meshes is proposed, which ensures that the maximum local error between the original and decoded meshes is lower than a given upper-bound. Additionally, the proposed system achieves scalability in L-infinite sense, that is, the L-infinite distortion upper-bound can be accurately estimated when decoding any layer from the input stream. Moreover, a distortion estimation approach is proposed, expressing the L-infinite distortion in the spatial domain as a statistical estimate of quantization errors produced in the wavelet domain. An instantiation of the proposed L-infinite coding approach is demonstrated for MESHGRID, which is a scalable 3D object coding system, part of MPEG-4 AFX. The proposed L-infinite coding approach guarantees that the maximum error is upper-bounded, it enables a fast real-time implementation of the rate-allocation, and it preserves all the scalability features and animation capabilities of the employed scalable mesh codec.
Keywords :
distortion; mean square error methods; quantisation (signal); statistical analysis; video coding; wavelet transforms; arbitrary mesh encoding; local error control; mean-square error; quantization errors; scalable 3D object coding system; statistical L-infinite distortion estimation; target distortion metric; upper-bound distortion; wavelet-based L-infinite-constrained coding approach; Animation; Codecs; Decoding; Distortion measurement; Encoding; Error correction; MPEG 4 Standard; Quantization; Scalability; Wavelet domain;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Multimedia Signal Processing, 2008 IEEE 10th Workshop on
Conference_Location :
Cairns, Qld
Print_ISBN :
978-1-4244-2294-4
Electronic_ISBN :
978-1-4244-2295-1
Type :
conf
DOI :
10.1109/MMSP.2008.4665128
Filename :
4665128
Link To Document :
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