Title :
Fuzzy control of a carom player
Author :
Cristobal, O.-L. ; Ruben, A.-P. ; Jose, V.-G.
Author_Institution :
Univ. of the Americas, Cholula
Abstract :
This paper presents the development of a fuzzy carom player who considers the necessary reaction and the path distance necessary to hit a billiard ball and the effect necessary to obtain a carom. The controller is incorporated to a mechanism, also developed in this project, which is the one in charge to fire. The blow can be to different heights and with different force intensities. The capacity to decide that shot to do becomes according to the situation of the balls on the table of billiards given by a user mean an interface The development process from each one of the stages that implementing it is explained, putting special attention in its assembly and programming, including tests and results. Options to future works are also considered.
Keywords :
computer games; fuzzy control; microcontrollers; motion control; billiard ball; carom player; fuzzy control; microcontroller; motion control; path distance; pneumatic system; Astrophysics; Fires; Fuzzy control; Humans; Mechatronics; Optical computing; Pistons; Robotic assembly; Robotics and automation; Service robots; Carom; Fuzzy control; Microcontroller; Motion control; Pneumatic systems;
Conference_Titel :
Circuits and Systems, 2007. MWSCAS 2007. 50th Midwest Symposium on
Conference_Location :
Montreal, Que.
Print_ISBN :
978-1-4244-1175-7
Electronic_ISBN :
1548-3746
DOI :
10.1109/MWSCAS.2007.4488704