DocumentCode :
3270888
Title :
Playing tic-tac-toe using a modified neural network and an improved genetic algorithm
Author :
Lam, H.K. ; Ling, S.H. ; Leung, F.H.F. ; Tam, P.K.S. ; Lee, Y.S.
Author_Institution :
Centre for Multimedia Signal Process., Hong Kong Polytech. Univ., Kowloon, China
Volume :
3
fYear :
2002
fDate :
5-8 Nov. 2002
Firstpage :
1984
Abstract :
This paper presents an algorithm of playing game tic-tac-toe. This algorithm is learned by a modified neural network (NN), which is trained by an improved genetic algorithm (GA). In the proposed NN, the neuron has two activation functions and exhibits a node-to-node relationship in the hidden layer that enhances the learning ability of the network. It will be shown that the proposed NN and GA provide a better performance than the traditional approach.
Keywords :
games of skill; genetic algorithms; learning (artificial intelligence); neural nets; activation functions; genetic algorithm; hidden layer; modified neural network; neural network training; node-to-node relationship; tic-tac-toe; Artificial intelligence; Databases; Games; Genetic algorithms; Machine intelligence; Machine learning; Neural networks; Neurons; Signal processing algorithms; Transfer functions;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
IECON 02 [Industrial Electronics Society, IEEE 2002 28th Annual Conference of the]
Print_ISBN :
0-7803-7474-6
Type :
conf
DOI :
10.1109/IECON.2002.1185276
Filename :
1185276
Link To Document :
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