DocumentCode
3271465
Title
A three-dimensional object similarity test using graph matching
Author
Maple, Carsten ; Wang, Yu
Author_Institution
Dept. of Comput. & Inf. Syst., Luton Univ., UK
fYear
2004
fDate
14-16 July 2004
Firstpage
363
Lastpage
369
Abstract
In this paper we present method for finding similarities in a pair of three-dimensional objects. The method involves obtaining boundary cubes approximations to the two objects, see (Maple and Donafee, 2002). The boundary cubes algorithm is a modification to the well-known marching cubes algorithm of Lorensen and Cline (1987). Having obtained the approximations we can apply exact and inexact graph-matching algorithms to quantify the similarity between two objects. This paper considers methods for exact and inexact graph matching and provides novel and efficient algorithms for graph matching applied to boundary cubes representations.
Keywords
approximation theory; computational geometry; data visualisation; 3D object similarity test; boundary cubes algorithm; boundary cubes approximations; boundary cubes representation; graph-matching algorithms; inexact graph matching; marching cubes algorithm; Approximation algorithms; Chemistry; Foot; Footwear; Pervasive computing; Proteins; Rendering (computer graphics); Shape; Spatial databases; Testing;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Visualisation, 2004. IV 2004. Proceedings. Eighth International Conference on
ISSN
1093-9547
Print_ISBN
0-7695-2177-0
Type
conf
DOI
10.1109/IV.2004.1320169
Filename
1320169
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