• DocumentCode
    3272999
  • Title

    A Study on the Relationship between Educational Achievement and Emotional Engagement in a Gameful Interface for Video Lecture Systems

  • Author

    Lee, Haksu ; Doh, Young Yim

  • Author_Institution
    Grad. Sch. of Culture Technol., Korea Adv. Inst. of Sci. & Technol., Daejeon, South Korea
  • fYear
    2012
  • fDate
    22-25 Aug. 2012
  • Firstpage
    34
  • Lastpage
    37
  • Abstract
    An increasing number of students are learning in digitalized education environments. For younger generations of students who have grown up participating in digital environments and virtual reality, E-learning is considered to be an appropriate educational platform. In particular, video lectures are regarded as key component of E-learning systems. However, online lecture systems have limitations in sustainability due to a lack of motivation on the part of the learner. To provide motivation for users, we focus on enhancing emotional engagement with ´gameful design.´ By gameful design, we mean extending game thinking to non-game contexts. In this study, we apply gameful design to video lecturing systems, and we expect this design to enhancing emotional engagement in learning, thereby increasing educational achievement.
  • Keywords
    computer aided instruction; computer games; virtual reality; digitalized education environments; e-learning; educational achievement; emotional engagement; gameful interface; online lecture systems; video lecture systems; virtual reality; Avatars; Context; Electronic learning; Games; Media; E-learning; emotional engagement; gameful design; gameful interface; gamification; serious game;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Ubiquitous Virtual Reality (ISUVR), 2012 International Symposium on
  • Conference_Location
    Adaejeon
  • Print_ISBN
    978-1-4673-2258-4
  • Type

    conf

  • DOI
    10.1109/ISUVR.2012.21
  • Filename
    6296804