• DocumentCode
    3273038
  • Title

    A Particle Modeling for Rendering Irregular Volumes

  • Author

    Koyamada, Koji ; Sakamoto, Naohisa ; Tanaka, Satoshi

  • fYear
    2008
  • fDate
    1-3 April 2008
  • Firstpage
    372
  • Lastpage
    377
  • Abstract
    In this paper, we describe a particle modeling technique for rendering irregular volume datasets. It is well known that the memory bandwidth consumed by visibility sorting becomes the limiting factor when carrying out volume rendering of large irregular volume datasets. Previously we proposed a volume rendering without the visibility-sort, which represents a given irregular volume dataset as a set of opaque and emissive particles and projects particle into sub-pixels. In our original technique, the resulting image cannot be comparable to the volume ray-casting image with an adequate sub-pixel size since the size of a particle was not explicitly specified. To solve these problems, we introduce a particle size which is identical to the sub-pixel size to estimate the accurate particle density. To confirm its effectiveness, we applied our proposed technique to large irregular volume datasets, and made clear that the image quality is improved with the decrease of the particle size, theoretically and experimentally.
  • Keywords
    Bandwidth; Computational fluid dynamics; Computational modeling; Computer simulation; Graphics; Hardware; Rendering (computer graphics); Sorting; Stimulated emission; Visualization; Irregular grid; Visualization; Volume rendering;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Modeling and Simulation, 2008. UKSIM 2008. Tenth International Conference on
  • Conference_Location
    Cambridge, UK
  • Print_ISBN
    0-7695-3114-8
  • Type

    conf

  • DOI
    10.1109/UKSIM.2008.63
  • Filename
    4488960