DocumentCode
3274077
Title
Liar, Liar, IM on Fire: Deceptive language-action cues in spontaneous online communication
Author
Ho, Shuyuan Mary ; Booth, Cheryl ; Timmarajus, Shashanka S. ; Hancock, Jeffrey T. ; Xiuwen Liu ; Burmester, Mike
Author_Institution
Sch. of Inf., Florida State Univ., Tallahassee, FL, USA
fYear
2015
fDate
27-29 May 2015
Firstpage
157
Lastpage
159
Abstract
With an increasing number of online users, the potential danger of online deception grows accordingly - as does the importance of better understanding human behavior online to mitigate these risks. One critical element to address such online threat is to identify intentional deception in spontaneous online communication. For this study, we designed an interactive online game that creates player scenarios to encourage deception. Data was collected and analyzed in October 2014 to identify certain deceptive cues. Players´ interactive dialogue was analyzed using linear regression analysis. The results reveal that certain language features are highly significant predictors of deception in synchronous, spontaneous online communication.
Keywords
Internet; computer games; computer mediated communication; interactive systems; regression analysis; CMC; computer mediated communication; intentional deception identification; interactive online game; language-action cue; linear regression analysis; online communication; Computer mediated communication; Computer science; Detectors; Games; Linear regression; Media; Pragmatics; computer-mediated communication; interpersonal deception theory; language-action features; regression analysis;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligence and Security Informatics (ISI), 2015 IEEE International Conference on
Conference_Location
Baltimore, MD
Print_ISBN
978-1-4799-9888-3
Type
conf
DOI
10.1109/ISI.2015.7165960
Filename
7165960
Link To Document