• DocumentCode
    3274891
  • Title

    Hypergame modeling of systems intelligent agents

  • Author

    Sasaki, Yasuo ; Kijima, Kyoichi

  • Author_Institution
    Grad. Sch. of Decision Sci. & Technol., Tokyo Inst. of Technol., Tokyo, Japan
  • fYear
    2010
  • fDate
    28-30 June 2010
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    We propose a new equilibrium concept in hypergames called systems intelligent equilibrium (Sleq). Hypergame theory is a game theoretical framework that deals with an agent who has each subjective internal view about a game situation and makes decisions based on it[3]. Sleq refines stable hyper Nash equilibrium[16] by considering some off-the-equilibrium plays. The main proposition suggests that it leads to Pareto-optimization from an objective viewpoint in hypergames satisfying some conditions. Practically and philosophically, the idea is inspired by the discourse of systems intelligence [7, 8]. We discuss the significance of systems intelligence in terms of hypergames and show some practical implications for agents acting inside a complex system. In particular we analyze paradoxical but ubiquitous social phenomena called systems of holding back.
  • Keywords
    Pareto optimisation; game theory; multi-agent systems; Nash equilibrium; equilibrium concept; hypergame modeling; hypergame theory; intelligent agent system; intelligent equilibrium; pareto optimization; Bayesian methods; Feedback; Game theory; Humans; Intelligent agent; Intelligent systems; Interactive systems; Mathematical model; Nash equilibrium; Stationary state; hypergames; systems intelligence; systems intelligent equilibrium; systems of holding back;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Service Systems and Service Management (ICSSSM), 2010 7th International Conference on
  • Conference_Location
    Tokyo
  • Print_ISBN
    978-1-4244-6485-2
  • Type

    conf

  • DOI
    10.1109/ICSSSM.2010.5530274
  • Filename
    5530274