DocumentCode
3275203
Title
Optimization methods for resources allocation in real-time strategy games
Author
Tong, Xiao-lei ; Li, Yan ; Li, Wen-liang ; Zhang, Lei
Author_Institution
Key Lab. In Machine Learning & Comput. Intell., Hebei Univ., Baoding, China
Volume
2
fYear
2011
fDate
10-13 July 2011
Firstpage
507
Lastpage
513
Abstract
In order to meet the demands of the real time strategy (RTS) games, two learning methods are proposed based on genetic algorithm (GA) and Particle swarm optimization (PSO) to handle the problem of multi-team weapon target assignment (MT-WTA) and distribution of defensive position with restrictive limit of weapon resource. The goal is to take the greatest destruction on the targets. Firstly, we use GA to assign different types of weapons under limited resources. Secondly, we put the optimal results from the first stage into a random game´s map to obtain final defensive locations. Then GA and PSO are used to achieve the best distribution of defensive positions respectively and their performance is compared in RTS Games. Both of these two methods have provided efficient, interesting AI to solve real-time strategy games problems, the experimental results can well support this point.
Keywords
computer games; genetic algorithms; learning (artificial intelligence); particle swarm optimisation; weapons; AI; defensive position distribution; genetic algorithm; learning method; multiteam weapon target assignment; particle swarm optimization; random game map; real-time strategy games; resources allocation; weapon resource; Biological cells; Encoding; Games; Genetic algorithms; Machine learning; Weapons; Genetic algorithm (GA); Multi-team weapon target assignment; Particle swarm optimization (PSO); Real-time strategy (RTS) games;
fLanguage
English
Publisher
ieee
Conference_Titel
Machine Learning and Cybernetics (ICMLC), 2011 International Conference on
Conference_Location
Guilin
ISSN
2160-133X
Print_ISBN
978-1-4577-0305-8
Type
conf
DOI
10.1109/ICMLC.2011.6016832
Filename
6016832
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