DocumentCode
3275313
Title
The texutre mapping method based on surface split by octree
Author
Beixiao Dong ; Hua Xu
Author_Institution
Inst. of Inf. Eng. & Technol., Beijing Univ. of Chem. Technol., Beijing, China
fYear
2013
fDate
23-25 May 2013
Firstpage
301
Lastpage
304
Abstract
This paper presents a method for texture mapping based on surface split by octree. The method builds a poly-cube boundary box with all the leafnodes intersecting with surface model of the octree and then implements mapping a texture picture to the whole surface model via texture mapping in every unit cube. The traditional two step texture mapping method causes great distortion when mapping texture picture on some complex models because the shape of the boundary box is not similar with the model but the poly-cube boundary box can be quite similar with the model. The results show that the method is more efficient to some complex surface models than two step texture mapping method.
Keywords
image texture; octrees; complex surface models; leafnodes; octree; poly-cube boundary box; surface split; texture mapping method; Analytical models; Geology; Octree; Surface Model; Texture Mapping;
fLanguage
English
Publisher
ieee
Conference_Titel
Software Engineering and Service Science (ICSESS), 2013 4th IEEE International Conference on
Conference_Location
Beijing
ISSN
2327-0586
Print_ISBN
978-1-4673-4997-0
Type
conf
DOI
10.1109/ICSESS.2013.6615310
Filename
6615310
Link To Document