DocumentCode :
3275313
Title :
The texutre mapping method based on surface split by octree
Author :
Beixiao Dong ; Hua Xu
Author_Institution :
Inst. of Inf. Eng. & Technol., Beijing Univ. of Chem. Technol., Beijing, China
fYear :
2013
fDate :
23-25 May 2013
Firstpage :
301
Lastpage :
304
Abstract :
This paper presents a method for texture mapping based on surface split by octree. The method builds a poly-cube boundary box with all the leafnodes intersecting with surface model of the octree and then implements mapping a texture picture to the whole surface model via texture mapping in every unit cube. The traditional two step texture mapping method causes great distortion when mapping texture picture on some complex models because the shape of the boundary box is not similar with the model but the poly-cube boundary box can be quite similar with the model. The results show that the method is more efficient to some complex surface models than two step texture mapping method.
Keywords :
image texture; octrees; complex surface models; leafnodes; octree; poly-cube boundary box; surface split; texture mapping method; Analytical models; Geology; Octree; Surface Model; Texture Mapping;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Software Engineering and Service Science (ICSESS), 2013 4th IEEE International Conference on
Conference_Location :
Beijing
ISSN :
2327-0586
Print_ISBN :
978-1-4673-4997-0
Type :
conf
DOI :
10.1109/ICSESS.2013.6615310
Filename :
6615310
Link To Document :
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