• DocumentCode
    3275313
  • Title

    The texutre mapping method based on surface split by octree

  • Author

    Beixiao Dong ; Hua Xu

  • Author_Institution
    Inst. of Inf. Eng. & Technol., Beijing Univ. of Chem. Technol., Beijing, China
  • fYear
    2013
  • fDate
    23-25 May 2013
  • Firstpage
    301
  • Lastpage
    304
  • Abstract
    This paper presents a method for texture mapping based on surface split by octree. The method builds a poly-cube boundary box with all the leafnodes intersecting with surface model of the octree and then implements mapping a texture picture to the whole surface model via texture mapping in every unit cube. The traditional two step texture mapping method causes great distortion when mapping texture picture on some complex models because the shape of the boundary box is not similar with the model but the poly-cube boundary box can be quite similar with the model. The results show that the method is more efficient to some complex surface models than two step texture mapping method.
  • Keywords
    image texture; octrees; complex surface models; leafnodes; octree; poly-cube boundary box; surface split; texture mapping method; Analytical models; Geology; Octree; Surface Model; Texture Mapping;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Software Engineering and Service Science (ICSESS), 2013 4th IEEE International Conference on
  • Conference_Location
    Beijing
  • ISSN
    2327-0586
  • Print_ISBN
    978-1-4673-4997-0
  • Type

    conf

  • DOI
    10.1109/ICSESS.2013.6615310
  • Filename
    6615310