• DocumentCode
    3276008
  • Title

    TwinFaces: Seamless Textures for Rendering Head Models

  • Author

    Ferradal, Silvina ; Gomez, Juan Carlos

  • Author_Institution
    FCEIA, Univ. Nacional de Rosario
  • fYear
    2006
  • fDate
    3-6 Oct. 2006
  • Firstpage
    176
  • Lastpage
    181
  • Abstract
    TwinFaces, a new technique for the automatic generation of facial textures is presented in this paper. Multiple views from the individual, taken under moderately controlled illumination conditions, are combined to create the seamless texture using a wavelet-based technique. Since the method relies on a set of particular feature points of the MPEG-4 facial and body animation (FBA) standard, it can be easily integrated with applications using the same standard. A post-processing technique for pictures taken outdoors has been also integrated into TwinFaces to compensate for non-uniform illumination conditions. The wavelet-based approach has shown to be more flexible than previous approaches to remove the artificial seam lines produced by the blending of the different views involved in the texture generation
  • Keywords
    computer animation; image texture; rendering (computer graphics); wavelet transforms; MPEG-4 FBA standard; TwinFaces technique; automatic generation; facial texture; facial-body animation; head model rendering; post-processing technique; wavelet-based technique; Automatic control; Head; Histograms; Humans; Laplace equations; Lighting; Merging; Skin; Solid modeling; Surface texture;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multimedia Signal Processing, 2006 IEEE 8th Workshop on
  • Conference_Location
    Victoria, BC
  • Print_ISBN
    0-7803-9751-7
  • Electronic_ISBN
    0-7803-9752-5
  • Type

    conf

  • DOI
    10.1109/MMSP.2006.285292
  • Filename
    4064542