DocumentCode :
3276397
Title :
Texture mode dependent depth coding in 3D-HEVC
Author :
Xin Zhao ; Ying Chen ; Li Zhang ; Karczewicz, Marta
Author_Institution :
Qualcomm Technol. Inc., San Diego, CA, USA
fYear :
2013
fDate :
15-18 Sept. 2013
Firstpage :
1738
Lastpage :
1741
Abstract :
In 3D-HEVC, depth modeling modes (DMM) are applied for efficient intra depth coding. With DMM modes, a prediction unit is partitioned into two parts, and each part is predicted by a single value. In one DMM mode, the partition pattern is implicitly derived at the decoder by searching all pre-defined Wedgelet patterns on a Co-located Texture Luma Block (CTLB), which increases the decoding complexity drastically. To simplify the design of this DMM mode, in this paper, we propose to utilize the Intra Prediction Mode (IPM) of CTLB to largely skip unnecessary Wedgelet searches at the decoder. To achieve this goal, for each IPM, only a limited number of Wedgelet patterns are selected as candidates in this DMM mode. Experimental results demonstrate that, with almost no coding performance degradation, the proposed method significantly reduces the decoding complexity by skipping 90% of Wedgelet searches. The proposed method has been adopted by 3D-HEVC.
Keywords :
image texture; video coding; 3D-HEVC; CTLB; DMM; IPM; co-located texture luma block; depth modeling modes; intra depth coding; intra prediction mode; partition pattern; prediction unit; texture mode dependent depth coding; wedgelet pattern; 3D-HEVC; Wedgelet; depth coding; depth modeling modes;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Image Processing (ICIP), 2013 20th IEEE International Conference on
Conference_Location :
Melbourne, VIC
Type :
conf
DOI :
10.1109/ICIP.2013.6738358
Filename :
6738358
Link To Document :
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