DocumentCode :
3278229
Title :
The non-Lambertian reflection in plenoptic sampling
Author :
Peng Zhou ; Li Yu ; Gang Zhong
Author_Institution :
Dept. of Electron. & Inf. Eng., Huazhong Univ. of Sci. & Tech., Wuhan, China
fYear :
2013
fDate :
15-18 Sept. 2013
Firstpage :
2154
Lastpage :
2157
Abstract :
The plenoptic sampling theory studies the sampling rate of the 3D scene, and the spatial sampling rate can be determined by the spectrum analysis of the plenoptic function. In this paper we focus on the spectrum analysis of the non-Lambertian reflection. We establish a new scene model of non-Lambertian reflection by which the lightfield is resolved as an integration of the texture information, the illumination and the Bidirectional Reflectance Distribution Function (BRDF). Our analysis shows that the spectrum is expanded in the non-Lambertian reflection and the expanding range is controlled by the material property. More accurately, in the Phong model, the expanded range is controlled by a Gaussian function which the variance is Phong exponent. Our conclusion can be used to get a more accurate sampling rate when the object property is approximately known.
Keywords :
Gaussian processes; image sampling; image texture; rendering (computer graphics); spectral analysis; 3D scene sampling rate; BRDF; Gaussian function; Phong exponent; Phong model; bidirectional reflectance distribution function; illumination; image-based rendering; lightfield; material property; nonLambertian reflection; object property; plenoptic function; plenoptic sampling theory; spatial sampling rate; spectrum analysis; texture information integration; BRDF; Phong BRDF; Plenoptic sampling; non-Lambertian; spectrum analysis;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Image Processing (ICIP), 2013 20th IEEE International Conference on
Conference_Location :
Melbourne, VIC
Type :
conf
DOI :
10.1109/ICIP.2013.6738444
Filename :
6738444
Link To Document :
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