Title :
Designing for the IP supermarket
Author_Institution :
ARM Ltd., Cambridge, UK
Abstract :
It is becoming unfeasible to create large high gate count System-on-Chip devices within the short development times being demanded unless existing design methodologies are adapted. The trends continue relentlessly with further demand for reduction of time-to-market device gate count increasing in accordance with Moore´s Law and growing consumer expectations for improved cost/functionality in each new generation of products. It is also being widely recognised that reuse and sharing of virtual components (VCs) is becoming fundamental to closing the deep sub-micron design gap for successful System-on-Chip design. Design reuse can increase productivity while also enabling faster more complex IC designs. A recent study warns that companies who do not embrace the use of such commercial IP could quickly find themselves at a strategic disadvantage. The paper describes an approach used within ARM to develop reusable soft IP (intellectual property) designs. Reference is made to PrimeCell designs which are System-on-chip peripherals having bus interfaces based on ARM´s Advanced Microcontroller Bus Architecture. Reusable IP designs are targeted for widespread usage, and faster and easier integration in a multiple source IP chip synthesis design flow. Design reuse is considered in a wide context, applying it to the complete design together with associated development environment, test infrastructure and documentation. The emphasis is on reduction of time-to-market in order to bridge the growing process-productivity gap for System-on-Chip devices, by designing for wide usage with independence from semiconductor processes and design tools
Keywords :
circuit CAD; industrial property; integrated circuit design; microprocessor chips; Advanced Microcontroller Bus Architecture; IC designs; IP supermarket; PrimeCell designs; System-on-Chip design; System-on-chip peripherals; bus interfaces; consumer expectations; deep sub-micron design gap; design methodologies; development environment; intellectual property designs; large high gate count System-on-Chip devices; multiple source IP chip synthesis design flow; process-productivity gap; reusable IP designs; reusable soft IP; short development times; test infrastructure; time-to-market device gate count; virtual components; Cost function; Design methodology; Documentation; Intellectual property; Microcontrollers; Moore´s Law; Productivity; System-on-a-chip; Testing; Time to market;
Conference_Titel :
Fall VIUF Workshop, 1999.
Conference_Location :
Orlando, FL
Print_ISBN :
0-7695-0465-5
DOI :
10.1109/VIUF.1999.801970