• DocumentCode
    3282440
  • Title

    Sparking Creativity: Improving Electronic Brainstorming with Individual Cognitive Priming

  • Author

    Dennis, Alan R. ; Minas, Randall K. ; Bhagwatwar, Akshay

  • fYear
    2012
  • fDate
    4-7 Jan. 2012
  • Firstpage
    139
  • Lastpage
    148
  • Abstract
    In recent years, there has been growing interest in the study of individual cognition in teams. Meanwhile, we learned that much of human behavior involves nonconscious cognition. Recent research has shown that it is possible to manipulate nonconscious cognition through "priming." Priming is a well-known phenomenon for individual behavior, but we do not know whether priming can be used to influence team behavior. We developed a Web-based computer game that was designed to improve creativity through supraliminal priming, a form of priming in which users are aware of the priming, but not aware of its purpose. Participants were exposed to a priming game and then worked as members of a team to generate ideas on a creativity task. Our results show that when users played the game designed to improve performance, their teams generated significantly more ideas that were of better quality than when they were exposed to neutral priming.
  • Keywords
    Internet; cognition; computer games; Web based computer game; creativity task; electronic brainstorming; human behavior; individual cognitive priming; nonconscious cognition; priming game; supraliminal priming; team behavior; Cognition; Computers; Games; Pollution; Pollution measurement; Virtual groups; Workability; Collaboration; Electronic Brainstorming; Individual Cognition; Priming;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    System Science (HICSS), 2012 45th Hawaii International Conference on
  • Conference_Location
    Maui, HI
  • ISSN
    1530-1605
  • Print_ISBN
    978-1-4577-1925-7
  • Electronic_ISBN
    1530-1605
  • Type

    conf

  • DOI
    10.1109/HICSS.2012.541
  • Filename
    6148624