DocumentCode
3282563
Title
Automatically Detecting Points of Interest and Social Networks from Tracking Positions of Avatars in a Virtual World
Author
Kappe, Frank ; Zaka, Bilal ; Steurer, Michael
Author_Institution
Inst. for Inf. Syst. & Comput. Media, Graz Univ. of Technol., Graz, Austria
fYear
2009
fDate
20-22 July 2009
Firstpage
89
Lastpage
94
Abstract
With hundreds of millions of users already today,virtual worlds will become an important factor in tomorrow´s media landscape. In a virtual world, users are represented by so-called avatars. These avatars move around the virtual world, communicate with each other,and interact with the virtual world. The movements of these avatars can be tracked precisely, and useful information can be inferred from analyzing these movements. In this paper, we analyze a large data set (>200 million records) of position data describing the movements of avatars in the virtual world Second Life.The dataset was derived from in-world sensors that had been deployed beforehand, but also so-called bots can be used to gather such information. From this data, we can track usage patterns of avatars (and therefore users) overtime. We can also identify regions of high interest where a large number of users gather frequently (which would be important for planning advertising in the virtual world), and visualize this statistical analysis using heat maps. By combining the position data with information about the language spoken by the avatars, we can label these regions according to the language predominantly spoken there. Analyzing incidents of co-location of avatars over a period of time, we can automatically infer friends, and eventually social networks. Using additional metadata such as language we can label clusters in this automatically generated social network.
Keywords
avatars; information networks; Second Life software; avatars; heat maps statistical analysis; interest points detection; social networks; virtual world; Advertising; Avatars; Data analysis; Data visualization; Information analysis; Natural languages; Sensor phenomena and characterization; Social network services; Statistical analysis; Tracking; Avatars; Second Life; Social Networks; Virtual Worlds;
fLanguage
English
Publisher
ieee
Conference_Titel
Social Network Analysis and Mining, 2009. ASONAM '09. International Conference on Advances in
Conference_Location
Athens
Print_ISBN
978-0-7695-3689-7
Type
conf
DOI
10.1109/ASONAM.2009.66
Filename
5231926
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