DocumentCode
3286616
Title
Development of a distribution VR-based complex graphics design system
Author
Sung, Wen-Tsai ; Ou, ShihChing
Author_Institution
Autom. & CAD Lab., Nat. Central Univ., Chung-Li, Taiwan
Volume
2
fYear
2001
fDate
2001
Firstpage
793
Abstract
Attempts to apply the principle of distributed virtual environments (DVE) and virtual reality (VR) technologies to a complex graphics design system (CGDS) by integrating network, computer graphics and VR into a Web-based learning environment. VR systems, especially multi-user systems, can benefit from and often require a distributed realization. This study develops a multi-user sculpture graphics system for learning and design. These features of the CGDS system are real-time, dynamic, flexible, and portables. This investigation describes an empirical study that investigated the effect of complex graphics design. The system using the OpenGL is due to the important feature that the system can run different operating system, such as Windows 2000, 98, NT, Linux, Mac..etc. It is necessary to learn and to design CAD in a network. We detail and discuss these issues. Future developments of the proposed Web-based learning framework are also discussed
Keywords
CAD; Internet; distance learning; groupware; virtual reality; OpenGL; Web-based learning environment; distributed VR-based complex graphics design system; distributed virtual environments; multi-user sculpture graphics system; multi-user systems; operating system; virtual reality; Computational modeling; Computer graphics; Computer interfaces; Design automation; Distributed computing; Humans; Real time systems; Virtual environment; Virtual reality; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Intelligent Mechatronics, 2001. Proceedings. 2001 IEEE/ASME International Conference on
Conference_Location
Como
Print_ISBN
0-7803-6736-7
Type
conf
DOI
10.1109/AIM.2001.936767
Filename
936767
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